Rend to Introduce an Outcast System to Deal with Bad Apples

It’s an inescapable force as constant as gravity when it comes to sandbox MMOs. There will always be those players who actively seek to screw with everyone else, even if cooperation is literally the only way to win. Rend is no stranger to this sort of thing unfortunately, but a soon-to-release Rend Outcast system is hoping to give players a bit more control over how to mitigate such bad actors.

rend outcast system

The Outcast system appears to operate a bit like the Brig system that was first introduced in Sea of Thieves. Faction elders can initiate a pop-up vote to label a member of that faction an Outcast. If a majority vote in favor is reached within two minutes, the offending player is an Outcast.

Outcasts are essentially ostracized from the major beats of the game, locking them out of most faction base features. They are also “queue vulnerable”, which means if the faction they are a part of is at maximum capacity and a player of good standing queues up, then the Outcast is kicked from the server.

Outcast status lasts for 24 hours for the first offense, 72 hours for the second, and becomes permanent on the third, though it won’t carry over between sagas or servers. Additionally, an Outcast can return to good standing before those timers if they earn 10,000 faction reputation.

The system is due to be implemented in patch 1.5 and will continue to be adjusted based on player feedback.

Our Thoughts

On paper, this Outcast system appears to be a firm but fair measure to help faction leaders mitigate people jerking around with the game. Of course, those who can only engage with others in online games are a wily bunch and we expect to hear about some way this system will be abused shortly after its implemented.

Source: official forums

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